Load & trace — drop an image or use Load image…, adjust settings, press Trace image. Everything runs in this tab; nothing is uploaded.
Palette — Colors merges the most similar shades first. Click a swatch to drop that color (click again to restore). 1-bit for black & white art; Transparent background removes the paper color.
Shape cleanup — Smart fits true straight lines and smooth curves; Spline and Polygon are VTracer's own fitting. Simplify sets the tolerance, Corner angle what counts as a corner.
Line art — Trace thin lines as strokes turns pen lines into single centerline strokes. Heavy outlines are traced first and fine lines join into them; line ends are trimmed or extended so centerlines meet exactly (check with Overlay › Outlines). Detect dashed & dotted lines (on by default) turns a row of evenly spaced dashes, dots or rail-style ties into one stroke with a matching dash pattern, instead of dozens of separate specks.
Geometric shapes — with Recognize geometric shapes on (the default), traced lines and dashes are recognised as straight lines, polylines, polygons, rectangles, circles, ellipses and arcs, tidied (exact corners, shared centres, equal weights) and saved as real SVG shape elements. The status bar lists what was found. Free-form lines stay curves.
Text — Detect text (OCR) turns lettering into real, editable <text> (downloads the OCR engine once).
Views — Side by side, Overlay (vector over the original, with an opacity slider and hairline Outlines) or Vector only. Color-code regions & strokes shows what became what.
Edit nodes — fine-tune any shape or line by hand; edits go into the download. Re-tracing replaces them.
Download SVG — saves the vector, including your edits, at the original image's size.
Sessions — Save session stores the image, every setting and the vector with your edits in one .tracer.json file; Open session… brings it all back without re-tracing.
View — mouse
Scroll
Zoom in / out at the pointer (both panes together)
Drag
Pan
Double-click
Fit the image back in the pane
Edit nodes — mouse
Click shape or line
Select it and show its nodes — a click within a few pixels of a line picks the nearest line, even right next to the one being edited
Click node
Select the node and show its curve handles
Drag node / handle
Move the node (handles follow) / reshape the curve
Shift+Click outline
Add a node at that spot
Double-click outline
Add a node at that spot
Ctrl+Click node
Delete that node
Drag empty space
Pan (a click without dragging selects)
Edit nodes — keyboard
←→↑↓
Nudge the selected node 1 px (Shift: 10 px)
Tab / Shift+Tab
Next / previous node
Delete / Backspace
Delete the selected node (or the shape, if no node is selected)
Ctrl+Z
Undo (up to 200 steps)
Esc
Finish editing the shape
Inspector bar
Color · Width
Fill of a shape, or color and width of a line
X · Y · Node
Position of the selected node; Corner (free handles), Smooth (handles in line), Symmetric (in line, equal length)
Make line / curve
Straighten or curve the segment after the selected node
Reset
Back to the traced outline
Anywhere
Ctrl+S
Save session (image, settings, vector and edits in one file)
Ctrl+O
Open a saved session (or drop the file on the start screen)